<aside> 💡
Reflection on the class - This class very much focussed on the aspect of teamwork as that is what working in UX is all about being able to communicate with others clearly, to create digital solutions for issues. So the biggest takeaway from this lecture was that you're part of a bigger team and to become the best designer you have to know how to work with them and use the team to your advantage.
</aside>
There are lots of different rules in UX but some of the key ones I found in this article written by Designers Academy called " Explore key roles and skills in UI UX Design". This article does not cover all of the roles but it covers the main ones their responsibilities and the skills that are required to do the job.
UX designer has the responsibility to understand the user's needs through research and surveys. Then they create and design ideas using sketches, process flows, and mapping to build prototypes and wireframes. They then tasked with the users to receive feedback and make changes. They are also responsible for creating original graphic designs and interactive styles. The skills that are required for a UX UX designer are adaptability, communication, collaboration, teamwork, problem-solving, creativity, innovation, analysis, and a user-centric mindset. There are some other skills which are knowledge of the industry and the ability to use tools.
A UX researcher's responsibilities include the identification and observation of the user's needs and goals, and the ability to conduct in-depth research both quantitative and qualitative methods. They then are able to conduct usability testing and analyse the behavior to make the next iteration better.
A UI designer is responsible for the branding, typography, and colour theory of the final design. They require the ability to understand how to make it effortless and easy for the user through excellent communication skills with the other team's und and the ability to prepare wireframes and prototypes.
Information architects are responsible for planning and designing the overall flow of the interface and the wireframes to achieve this, they do this by having a great understanding of user-centered design to make the user experience better overall.
Usability analysts are similar to researchers as they both conduct research and understand the user's needs but are able to do critical analysis to increase the reach of the product. They are also required to be able to code with HTML, CSS, and ES.
Graphic designers must be able to manage client proposals and everything that is involved, they are also responsible for developing concepts, graphics, and layouts with the company logo and websites. They have to have great communication skills with clients to determine their requirements and budget.
Product designers have the ability to combine UX thinking with design execution to produce are intuitive and usable user interface, they can communicate design solutions clearly and collaborate with other design teams.
https://medium.com/dtalks/explore-key-roles-skills-in-ui-ux-design-84ac7046251d
I looked at this article on the Nielsen and Norman website written by Rachel Krause and Maria Rosala about " what UX careers look like today" It covered what a UX researcher and UX designer do. I found it interesting the advice they had for new UX designers and researchers.
https://www.nngroup.com/articles/ux-career-advice/
<aside> 💡
Reflection on my research - The biggest takeaways I have from this are understanding yourself and what you want to do, where your strengths are, where you need to improve, and most importantly being open to change. UX field is constantly changing and developing, and it's important to remember that you will too, so that every user experience will become better.
</aside>